Geyser

"Can't blame me for wanting to blow off a little steam, right?" -- Erkos Vasco

A geyser of boiling water erupts in a 5-foot radius, 20-foot high cylinder centered on a point you can see on the ground within range. Each creature in the area must make a Dexterity saving throw. On a failed save, a target takes 2d6 fire damage, or half as much on a success.

On a failed save, a creature of size Medium or smaller is flung into the air to the height of the cylinder, landing in a random space within the spell's area. This landing can cause the target to take falling damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the height of the spell's cylinder increases by 5 feet for each slot level above 2nd.