Aranda Wilds

The Aranda Wilds are the vast, remote region directly south of Vespia and separated from the Glasslands by the Rivers Algol and Persos. It is the one of the flattest and driest regions in Eingrad (second only to Glasslands in both respects), with the some of the oldest and least fertile soils. Arid or semi-arid land makes up by far the largest portion of the Wilds, with small areas of savanna and grassy woodlands towards the coast. The  Aranda Wilds are, however, a lonely and unforgiving place for many, where the wildlife is hungry and hostile. The region's interior is home to some of the most dangerous beasts in existence, and among their hungriest and most hostile are the rocs that make their nests there.

The native peoples of the wilds are the orcs, a hulking and aggressive humanoid race that often. Orcs gather in tribes all over the Wilds, exerting their dominance and satisfy their bloodlust by plundering encampments, devouring roaming herds, and slaying anything that stand against them. After savaging a settlement, orcs pick it clean of wealth and items usable in their own lands. The largest group of orcs in the Wilds are the Mungo, whose encampment is located at the western tip of the wilds.

Within the last 15 years, rumors were confirmed that Adventurer's Guild frontiersmen discovered large deposits of gold and diamond near deeper into the T'Shaka Plateau region of the Wilds. In what has been referred to as the Aranda Gold Rush, there was no easy way to access the bountiful Tshaka Plateau; guildsmen and merchants faced hardship and often death on the way, if they made it at all. And as if the rocs weren't enough, native orcs nearby have become lethally protective of what they claim as their territory. Orcs of the Mungo Encampment, however, have been quick to capitalize on their newly discovered indigenous riches.